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The price of VSFManager is 10 EUR (which is about US$12).
Your order will be processed by Share*it!, a company specializing in selling software
over the Internet. You will be able to pay with all major credit cards, check, or cash.
Click here to buy VSFManager >>
Note: before purchase, please download the trial version and test it to make sure it works with your sound card and operating system's setup.
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VSFManager (short for Virtual
SoundFont Manager) is a tool for managing and loading instrument presets in the
memory of your SoundFont compatible sound card.
It can load a single instrument preset into a single slot of a
bank in memory. This means that you don't need to load the whole SF2 file if you
need only a single instrument. And the other slots of the bank are still free and you may load
presets in them also.
Note: click on the images
for a large preview.
The
left panel that you see on that snapshot is the virtual soundfont. It
exists in the memory of your sound card and you may load into it any instrument
preset that you may find from the rest of the tabs on the right.
In fact the virtual soundfont
is bank #100 of your sound-card. This means that VSFManager will use bank #100
of your soundcard to load single instrument presets into it. The number #100 is chosen
completely random (just a high number that won't interfere with any other
softwares or banks). This way you may use the virtual soundfont from other
softwares (sequencers, etc). VSFManager will always use the same
bank number #100, so next time when you load and continue
your saved work things will be exactly the same for your sequencer -
all instruments at the same bank and preset positions.
The Explorer
tab, is a Windows-Explorer-like panel, that will allow you to
navigate through all your disk drives and browse directories.
It shows all available SF2 files in current directory
and once you click on an SF2 file you will find the list of presets
in it. You may load into memory (i.e. into the virtual soundfont)
any single preset you want. Loading is easy - click on a preset.
The
Files Cache tab shows all SF2 files that you've browsed.
Once you browse any SF2 file in the Explorer tab, VSFManager
remembers the list of the presets it contains.
Why? Well, if you
have thousands (and even tens of thousands) of SF2 files finding
the right sound could be very boring. This way VSFManager will
remember all preset names and the exact filename of the SF2 file where
you may find these presets. So searching the word 'bass' will show the
exact SF2 file that has a preset with 'bass' in its name.
And if the preset is available (for example it is on the hard disk
or on a CD that is in the CDROM drive) a blue arrow will
appear in front to indicate that you may load it immediately.
Loading, you
know, is easy - just click on a preset from the Files Cache.
The
Collection tab. Some true musicians don't like huge
collections with tons of sounds. They stick to a specific list of
their favourite SF2 files or even specific instruments in an SF2
file. Here they can create as many collections as they want. The
whole collection is just a tree with a list of presets. They may
create as many nodes in the tree and put as many presets they
like. VSFManager remembers the exact place of the instrument
preset without even having to change or save to a new SF2 file.
Well if you want
to do that and create your specific SF2 files combining presets
from other SF2 files - it is also possible, as you can see.
After you load
a preset into memory it becomes available to all other
applications. Have a look at the snapshot below.

This image contains two
snapshots (from VSFManager and a smaller one - from Cubase, inserted into it)
to see and understand the functionality and flexibility that you get with VSFManager.
When you change the virtual soundfont (load or remove a preset from it)
you may hear that in real time. Start your sequencer and change a sound from
VSFManager and see it yourself.
After you load a few presets for your song you will probably want to save them. So
next time you load them again and continue your work by adding
presets to it (or removing some of them). There are two possible
ways to save your work.
Click the
snapshot for a bigger image. The red line and red 'Save' image will
save the current virtual soundfont to a .VSF file (this will save
only the filenames and preset numbers in file, like sf2load does).
Later you may load an .VSF file and VSFManager will load the
presets from their original position and files.
The blue line and
blue 'Save' image will allow you to save the in-memory virtual
soundfont into a separate SF2 file. This means all presets that
are in memory will be combined together into a single SF2 file.
This is useful when you have lots of CDs with instruments. This
way you may use sounds from a lot of different CDs and next time
you have to load the whole virtual soundfont, you will load from
that file. If you saved it to a .VSF file instead - VSFManager
will ask you for every single CD to load the presets that are on
it.
With VSFManager you can create a specific sound package (SF2 or VSF file) for
each single composition that you make. Next time you want to continue your work
on a specific song that you've started some time ago,
you will have to only load that package and start from just where you have stopped before.
Known limitations:
Because VSFManager is based on official Creative's SoundFont SDK, it cannot
load/save presets that contain ROM samples (actually this is a limitation of
the official SoundFont interfaces of Creative).
This is the only limitation, known so far. Another limitation could be the
limit of your RAM memory (for VSFManager to refuse loading a preset), but this
limitation has nothing in common with VSFManager and
could be easily fixed by you (add more RAM to your PC to load sounds, or check
in the SoundBlaster control panel what is the limit set there).
So if VSFManager cannot load an
instrument into a bank, make sure it does not contain a ROM sample and
you have enough RAM memory to load sounds.
e-mail: tsvetozar@gmail.com

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